Shinobi Wars Online
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Post  shaunohbi Sat Sep 04, 2010 3:42 am

Ok late update! (well for me anyways, its kinda saturday)
Despite that we have worked an intence amount each day of this week, I have only 2 things to show you lol.
So i'll just post them here:
This is my skybox i designed for the game ^_^
[You must be registered and logged in to see this image.]

And this is a random tree i whipped up in about 5 or so minutes to test how trees would work lol
Lets just call him, Terry the test tree:
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ohai Terry.

I'm sorry everyone is this is not much "visual" progress. I'll talk about how we are going in other parts of our game. About 80% of the week we have spent designing a Map Editor. Even though it takes a bit longer, We are aiming for the best optimizations as possible for the game, and this map editor we designed is going to do just that. It will decrease the overall game file size significantly, and bring the quality up to near perfect. We have just had to us a bit of time to get around things for it ^^'. The parts of "fire village" you see in these images are not final. We havent used anything from our Map editor to implement into the village, So that ground is a liar. You could expect a nicer ground, lots of trees ect, That's just our test village ;D
I'm in midst of my final school exams for the next 7 weeks but I should be able to provide regular friday updates. After those 7 weeks I'm free for a long time lol = a lot of work on this game.
If you know any capable 2D artists please contact me through PM or something.
shaunohbi
shaunohbi
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Posts : 121
Join date : 2010-08-18
Age : 31
Location : Over the rainbow

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