Shinobi Wars Online
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Update #29

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Update #29 Empty Update #29

Post  shaunohbi Sun May 06, 2012 6:44 pm

Yo,
Sorry it has taken me some time to get around to that update that I had promised. My last 2 weeks of college were pretty flat out, but thanks to that trimester and hard work, I can now draw and use Photoshop for textures on a moderate level!
I have a 3 week break, So hopefully I can get another one or two updates done. I should be all good to keep working through the next trimester also, Just when the last 2 or so weeks come around I have almost no time to do anything.

Anyways here is the update : A preview of Kasai Sato

Before you look at the preview images, please take note of :
- This is inside of the Map Editor, not the client. So there are many things missing, such as the sky box, Cell shading and the water effect. Without the cell shade a lot of the buildings (with single colour textures) lack depth, So try to overlook that
- We have had a lot of problems with the fauna, in particular the texture for the leaves. Thus we have emitted them for now and we will generate them later on. This makes the map look very bland I know :\ but it can be added in at any point.
- There are not many buildings, and it looks like a few need to have their texture fixed. I cannot create texture maps for each building due to the engine, So I have to create a single textures which I did not do for a few buildings lol it shouldn't make too much difference, you will just see some lines appear on the texture and the edges go different colours etc.

Looking at the village from the Gates
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Next to the Item Shop
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Inside the Academy
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Looking out from the Mission House
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Looking out from the Armor Shop
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Looking at the Mission House
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Looking at the village from behind
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It took me a while to prepare all the models, there were definitely some things that needed to be fixed and changed. Though it only took me a night to prepare it in the map editor.
I have created a concept of the whole map outlined, So I am going to move onto creating other main villages and sub outside villages.
As for actual engine work, There has been a lot of things implemented and a lot still to go. Though the character is ready for testing, we are working on a few small things before getting onto that.
So it looks like you guys will just be seeing the map for a while 8D
Peace out
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Post  bitspirit Sun May 06, 2012 8:58 pm

Looks awesome Very Happy I hope you still put that chunin exam arena somewhere in there.
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Post  shaunohbi Sun May 06, 2012 10:13 pm

haha i wish.
That is my pride and joy, made that baby with only 3 textures !!
But it did have a lot of annoying poly use in dumb areas and it wasn't very practical at all for a village :\
I still have the file, I might throw it into the game somehow at some point, no point putting it to waste (:
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Update #29 Empty Re: Update #29

Post  Eddiemeister Mon May 07, 2012 1:15 am

That awkward moment when you get your hopes up again.
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Post  Ice-tea Mon May 07, 2012 1:38 am

Eddiemeister wrote:That awkward moment when you get your hopes up again.

Why the fuck not? I bet this stuff will look epic with cell shading.
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Post  Eddiemeister Mon May 07, 2012 3:22 am

Ice-tea wrote:
Eddiemeister wrote:That awkward moment when you get your hopes up again.

Why the fuck not? I bet this stuff will look epic with cell shading.

... I wasn't saying I'm not.
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Post  Ice-tea Mon May 07, 2012 4:46 am

Eddiemeister wrote:
Ice-tea wrote:
Eddiemeister wrote:That awkward moment when you get your hopes up again.

Why the fuck not? I bet this stuff will look epic with cell shading.

... I wasn't saying I'm not.

No, I understand that bro. I meant that it's okay to get your hopes up... That's proof right there that the game isn't dead. Chee
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Post  Eddiemeister Mon May 07, 2012 5:20 am

Ice-tea wrote:
Eddiemeister wrote:
Ice-tea wrote:
Eddiemeister wrote:That awkward moment when you get your hopes up again.

Why the fuck not? I bet this stuff will look epic with cell shading.

... I wasn't saying I'm not.

No, I understand that bro. I meant that it's okay to get your hopes up... That's proof right there that the game isn't dead. Chee

Sieg heil to that!! :wub:
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Post  Fuck Yea Tue May 08, 2012 2:34 pm

shaunohbi wrote:but thanks to that trimester and hard work, I can now draw and use Photoshop for textures on a moderate level!
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Update #29 Empty Re: Update #29

Post  Deadforlife Sat May 12, 2012 3:01 am

I heard sieg heil Heh



at Topic, i think Ripiz is working on this project thats why he isnt that often in forum i think

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Post  kimphoe Sat May 12, 2012 3:03 am

Deadforlife wrote:I heard sieg heil Heh



at Topic, i think Ripiz is working on this project thats why he isnt that often in forum i think
Laughing my fucking ass of, classic LD!
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Post  Repp Sat May 12, 2012 4:30 am

kimphoe wrote:
Deadforlife wrote:I heard sieg heil Heh



at Topic, i think Ripiz is working on this project thats why he isnt that often in forum i think
Laughing my fucking ass of, classic LD!
How many days did he last this time?
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Post  Adboy Tue May 15, 2012 6:36 am

A wild Adboy appears!

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Post  bitspirit Tue May 15, 2012 11:53 am

Adboy wrote:A wild Adboy appears!

I CAN'T REMEMBER WHO YOU ARE !?
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Post  kimphoe Tue May 15, 2012 6:24 pm

Adboy wrote:A wild Adboy appears!
Adboy always spurting out at random moments, the music guy duh...
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Post  Sheehan Wed May 16, 2012 5:32 am

Interesting. It almost seems as if everything is coming together at last. Hopefully this update will spark some activity in the forums again. I do enjoy this community, and it's good to see updates rolling on again.
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Post  AkiTenshi Thu May 17, 2012 7:25 am

Thank you for the update everything look really good Very Happy

Bring back the Spark.
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Post  Vorgasm Fri May 25, 2012 1:05 pm

I'm 1 page late in catching that pokeman Sad
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Post  Adboy Thu May 31, 2012 8:09 am

I'm more than a music guy, try creating art(diedra) then talk asshole! HMP

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Post  Deadforlife Fri Jun 01, 2012 9:57 pm

try to make stuff that sounds like naruto but doesnt gets our ass sued ;D xD

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Post  DaniEsteiro Sun Jun 10, 2012 1:54 pm

Keep it up, please....PLEASE

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Post  Kuryn Sun Jun 10, 2012 2:05 pm

sweet work dude..ok just a question(im new here) with the academy, when u start the game how long will you be in the academy?? is it like the tutorial??
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Post  TheEternalEye Sun Jul 01, 2012 5:19 pm

Kuryn wrote:sweet work dude..ok just a question(im new here) with the academy, when u start the game how long will you be in the academy?? is it like the tutorial??

They haven't decided about those kind of details since their early on i the game, but as they get close to release,they will. It most likely will be like that anyway tho. Very Happy Very Happy Very Happy
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Post  Deadforlife Tue Jul 24, 2012 4:31 pm

when can we start to play this game ? ;D

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